First Scene
Before reaching the main stage, the workshop, the player will pass through a dark room that starts our game and the sensations we want to transmit.
For this scene, VFX and shaders were used to give this whole set, in addition to focusing on the main character. Noises were added to increase the tension.
(PT-BR) Antes de chegar ao cenário principal, a oficina, o jogador passará por uma sala escura que dá início ao nosso jogo e as sensações que queremos transmitir.
Para esta cena, VFX e shaders foram usados para dar toda esta ambientação, além de focar na personagem principal. Ruídos foram acrescentados para aumentar a tensão.
-by @Lucasschermak, @dunkeAlso, so that the player knows what his goal in this room is, we made the door of the workshop look like a portal, elements were used to highlight it and attract attention.
Check out the result in our DevLog that contains the first trailer of Anxiety Wires.
(PT-BR)Também, para que o jogador saiba qual o seu objetivo nesta sala, fizemos a porta da oficina parecer com um portal, elementos foram utilizados para destaca-la e atrair a atenção.
Confira o resultado no nosso DevLog que contém o primeiro trailer de Anxiety Wires.
Get Anxiety Wires
Anxiety Wires
Status | Released |
Authors | Pinkstrenhi, Isa, Lamers, MateoMugi, Allyson Luan Dunke, Lucasschermak |
Genre | Puzzle |
Tags | 3D, artgame, english, Exploration, fear, portuguese, Singleplayer, Third Person, Unity |
Languages | English, Portuguese (Brazil) |
More posts
- Our TeamNov 23, 2020
- Main PageNov 23, 2020
- CandlesNov 23, 2020
- Prototype Available!Nov 09, 2020
- Official TrailerNov 09, 2020
- Game LogoNov 09, 2020
- First TrailerNov 09, 2020
- Panel of ToolsNov 09, 2020
- More InteractionsNov 09, 2020
Leave a comment
Log in with itch.io to leave a comment.